Basic Geometric Constructions
Basic Geometric Constructions
In geometry, a construction is the process of drawing shapes, angles, or lines accurately using only two tools: a compass (to draw circles or arcs) and a straightedge (an unmarked ruler to draw straight lines). No measuring tools like rulers or protractors are allowed.
Here is a guide to the fundamental geometric constructions.
1. Copying a Line Segment
To construct a segment congruent to a given segment AB:
- Use a straightedge to draw a long working line. Mark a starting point C on this line.
- Place the point of the compass on A and adjust the pencil so it exactly touches B. This sets the compass width to the length of AB.
- Without changing the compass width, place the compass point on C and draw an arc that intersects the working line.
- Label the intersection D. The segment CD is exactly the same length as AB.
2. Constructing a Perpendicular Bisector
A perpendicular bisector cuts a line segment exactly in half at a 90â angle.
- Start with a line segment AB.
- Place the compass point on A and open it to a width that is clearly greater than half the length of AB.
- Draw a large arc above and below the segment.
- Keeping the exact same compass width, place the compass point on B and draw another arc that intersects the first arc in two places (one above the segment, one below).
- Use a straightedge to draw a line connecting the two intersection points. This line is the perpendicular bisector of AB.
3. Copying an Angle
To construct an angle congruent to a given â A:
- Draw a straight working line with a starting point Aâ².
- Place the compass point on the original vertex A and draw an arc that intersects both sides of â A. Label these intersections B and C.
- Keeping the same compass width, place the point on Aâ² and draw a similar arc across the working line. Label the intersection Bâ².
- Go back to the original angle. Place the compass point on B and adjust the pencil to touch C. This measures the "width" of the angle.
- Move the compass to Bâ², and draw an arc that intersects the arc you drew in Step 3. Label this intersection Câ².
- Draw a ray from Aâ² through Câ². The new angle â Aâ² is congruent to â A.
4. Bisecting an Angle
An angle bisector divides an angle into two equal smaller angles.
- Place the compass point on the vertex of the angle.
- Draw an arc that intersects both rays of the angle. Label these intersection points X and Y.
- Place the compass point on X and draw an arc in the interior of the angle.
- Keeping the same compass width, place the point on Y and draw another arc that intersects the previous one. Label the intersection Z.
- Use a straightedge to draw a ray from the original vertex through Z. This ray bisects the angle.